Hanging out in Amestown (the spirit of)
Session
Roshani's Notes
2023-11-11
Entrada
- plane-shifting amulet - 10 minutes to shift back and forth; attuned (?) to the ethereal
- in the The Deep Ethereal we see a curtain of mist (pale blue)
- I send Akashim to investigate
- there are floating rocks - it's the Plane of Air
- as we walk, water appears and we see a ship (galleon)
- I end up walking on the water (because I think my ring is active)
- we parley with the "Silverthorn" ghost and it's denizens
- most of us just walk into the boat and we see card-playing sailors
- Nocana remembers hearing of a place called Titan's Grave in the moutains
- We learn that strong emotions attract
- Nocana casts "Tiny Hut"
- Underneath where I'm sitting is darkened planks, as if from fire staining the deck
- He casts "Lesser Restoration" on me (but I don't recall if that did anything)
- We come across the domain of what appears from a distant to be a hive with bees swarming it
- It turns out it's a bead-shaped domain with canals and buildings on the "bead" and ships swarming around
- Amestown is the essentially the Mecca of Guild of Historians
- fire, water (?)
- We get directions on where we can find King Godritch
- The city's buildings all resemble the same time period
- we make our way to the king and notice that people are just repeating patterns
- There's mention of a Great Rift (?) where there are elemental creatures; it's dangerous and very old.
- The king said he could help us
- The city wants Crephi Ritsk to complete the final task on her list, but we convince the city to let us resolve the elemental problem first
- I wander around and take notes on the city
- There are only about .1% of spirits in the city with a strong enough force of well to have agency
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